Game SDK Application Engineer

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Location: Shanghai, China

Responsibilities:

  • Enabling game developers to adopt PW’s Rendering Acceloration SDK
  • Internally working closely with DSP team on SDK development and software team for chip level API definition
  • Assisting game developers to tune API parameters in order to achieve optimium balance among picture quality, power consumption and latency

Requirements:

  • Development experiences in mobile or PC games through modern game engines such Unity and Unreal engines
  • Familiar with graphics and video post processing technologies and evaluation of picture quality
  • Excellent knowledge in at least three of the following domains: computer graphics, OpenGL, Vulkan, GPU, Android OS, video processing
  • Good interperson skills, and ability to work with external partners directly; Travel may be required